Gamification of Teaching and Learning Resources for Built Environment Education

Tags: learning | teaching | EAUCConf18

Gamification of Teaching and Learning Resources for Built Environment Education image #1

The workshop is an innovative and enjoyable way to understand the fundamental principles of the impact of construction materials on the environment using gamification. A short introduction covers behavioural change, climate change, lifecycle considerations and theoretical background to the development of the resource Eco Material Trumps. The workshop then leads into playing the game which requires groups of 5 to 6 players to compare and contrast the most sustainable material for a chosen sustainability feature. The workshop concludes with a feedback and Q & A session on the pedagogical efficacy of the resource and will be given a set to take away.

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